Carve out as much of the baltic as you can.įinish off austria and move into italy, keep with your russian allys and move into ottoman teritory, or use your new baltic ports to lead expeditions to the new world. With russia and denmark by your side the inevitable conflict with sweeden should be a brease. Thanks to the mountains around Transelvania and The Ottomans ignoreing you in favour of russia, persia and austria in most cases the south can be secured as long as you keep austria busy with prussia/ottomans. Alternativly give prussia west prussia for just an alliance and tech and they will boom out into austria with ease, keeping your west flank secure. West prussia can be traded to prussia for tech, an alliance and in some cases even east prussia. To the south Ottoman turks with bigger problems than you, and to the north Sweeden, powerfull but surounded by foes. So it's a game that has a lot of different ways of being played - you can focus on Europe or abroad - and I've found it very enjoyable thus far (and I'm in 1791, so that's quite far in ).Ī nice central position with russia (east) as an ally. You get to learn how to build an empire from the ground-up because you only start with one settlement. Sardes will generally be attacked by Galatia, forcing you to drop them and be untrustworthy or go to war with them. At any difficulty above medium egypt will declare war on turn 1/2, dragging in cyprus. You definitely learn how to play diplomacy to succeed. Without the really gamy move of dropping all your satrapies, seleucids are one of the hardest factions. And because you have decent starting provinces in every theatre, you can quickly send trade ships to the trade theatres to start making a lot of money fairly early on. I like Arverni as a as a beginner faction, even though they're not that easy. In Europe, your single province is well developed from the start, allowing you to stage invasions of your neighbours should you chose to do so - there are many small German principalities near you, and if you're adventurous you can even take on Prussia! In the Americas, you're well positioned with potentially wealthy provinces and you can take out the pirate provinces quite early. With Ceylon, you can easily invade India when you chose and always maintain a safe place to fall back on should things go awry. Chaos has a interesting campaign playstyle too. But for beginners Id have to vote for Karl or maybe the Dwarves since it requires a more static playstyle, thus lesser micro than some of the other factions. Main issue is that they start in a pretty precarious position. Yeah Seleucid is one of the best factions. They also have great ships, Royal Pelts and Heavy Syrian Archers. And arguably some of the greatest archers, Heavy Syrians. The disadvantage of the Dutch is that they don't really have any unique units, but their advantage, gameplay-wise, is that they have arguably the best worldwide position for colonial expansion. Id say Skaven since I really prefer their style of play. Excellent light, medium, and heavy melee cav, some of the best shock cav. They're the first campaign I played when I installed it, on M/M, and it's been a fun one all the way through. I've been hearing a bit about the Dutch (The United Provinces as well, I think?) Are they any good? Yeah, the Dutch are the United Provinces.
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